It's been over a month since my last post and sorry to say...I'm not dead yet.
However, I do feel sort of "dead" as an artist due my lack of content in the past few years. So I thought I'd take some time to put you to sleep by explaining what's been going on the past few months, and why it would appear I've become useless as an artist.
First and foremost though, I'd like to apologize to anyone that has been involved with my god-awfully slow moving production, Madland. I keep telling everyone (voice actors, poster artists, fans, etc.) "it's just around the corner!". Then two months go by and they hear nothing from me. If I were one of them in that position, I'd be like "yeah, fuck this guy".
As I get older, I feel like there is just no time for ANYTHING anymore. I don't know if this is solely due to getting older and having more responsibilities, or because advancing technology makes time go by super-fast. Either way, it sucks.
I think with online media slowly becoming the "only" media, everyone involved in it thinks they need to generate lots of content REALLY fast to keep their fans satisfied. And this works for many artists. However, I've always spent a great deal of time on lengthier projects. What sucks about that, though, is each project usually takes twice as long to complete as the last one did, because as an artist, you have to keep challenging yourself and improving.
As of now, there are three main things that take up my time: work, school, and a feature length script I have been working on for almost ten years. We shot a scene from it a while ago and treated it like a short film. Here's the trailer:
The script is just about 60% complete. The reason I've been busting ass on it now is because I officially have three different connections that I can hand it off to and I'd hate to lose them because I took too long to write it.
So where does Madland fit into all this?
Good question. It is ridiculously frustrating not being able to work on this thing as much as I'd like to. I'm still chipping away at it in the little bit of free time that I have, but some days I wish I could just drop everything and focus soley on this. This is why I launched a kickstarter so that I might be able to afford to stay at home and work on it non-stop. Yeah, well that was a fail. Here's the campaign trailer we made for it:
So there you have it. That's where I'm at and where all my time is going. Have I given up on Madland? No. Is it going to take alot more time to get done? Sadly, yes. A lot more time. But I promise...it will be worth it.
-Matt Hunter
MegapiemanPHD
Sometimes it can be tough working on projects. You feel as if you'll never get it done and regret that you never released it but at the same time feel that if you rush you will never be satisfied with the result. It can be hard but you just got to keep working and ignore those thoughts.
MOC-Productions
Doing my best. I think the more experience you have as an animator, the more you know what you're in for in terms of the time it takes, which makes it that much harder to get the ball rolling.